Nintendo and Capcom just released a bunch of early access demo codes for Monster Hunter 4 Ultimate to a bunch of different people. And I seem to be one of those people. I don't know why, I've never shown an interest in Monster Hunter, and the Monster Hunter 3 demo I felt was weak. But here I am with a code for an early demo of a game so I might as well bring back DEMO-lition, and take this little demo apart.
|14 different weapons, half of them are slow as hell.|
|Are we screwed yet?|
Anyway, after selecting your monster, you get sent to the area to hunt, and if you are playing Beginner you can turn on tutorials about various things like movement, jump attacks and the like. Again, there is a sever lack of information given in these tutorials, like for most weapons you have to sheath it in order to use Items. But eventually (if you follow the markers) you will find your prey and if you are playing alone you will get a short cutscene with the monster. When fighting the first monster, the cutscene will actually initiate one of the new features of MH4, mount attacks. See, after doing a jumping attack, which requires either a ledge to jump off of or a climbable wall (or my favorite weapon thus far), you can jump on top of the monster which will initiate a mini "Shadow of the Colossus" event. Here you have to stab the monster to fill up this gauge, one the gauge is full the monster will be stunned and you can continue to wail on it. However, as you are doing that the gauge is also turning red with a Monster head moving up the gauge Pacman style. The Monster Head will move up the gauge faster when the monster is thrashing about, and the only way to slow this down is to stop attacking and hold R to maintain your grip. If the Monster Head icon ever reaches the end of the portion of the gauge you have filled up, then you are thrown off. These events are simple, but very fun and do help break up what would have otherwise been just running around stabbing a monster in the butt. However, the circumstances required to start a mount attack are VERY limited, and even then it is a struggle to aim properly. UNLESS you have the Insect Glaive.
|This weapon is SO badass.|
So how is the demo? It's not perfect, the bare bones and information lax tutorials are it's greatest weakness, and I would like to see more than just the hunt featured in this demo. I always felt like the BEST game demos I've ever played where the Etrian Odyssey demos. That's because there it was limited to the first 2 floors of the dungeon and the max level was 10; however, nearly everything you could do in the full game you could do in the demo, giving you a genuine feel for what the game was like. Here, you only get the experience of going on a monster hunt, and not the crafting, gathering, or other elements of the game that might be more interesting to other players. However, I still had fun with the demo and some of the weapons (Insect Glaive) where really fun to use. The online support was also rock solid as I noticed no lag or slow down even with four other players. If only Smash Bros was that smooth.
Until next time.