|2D Action/Platformer; 3DS eShop; Inti-Creates; 2014|
|Yes, all us angels have braided ponytails.|
The story is okay for the most part. A basic set up that helps move the action, and the characters (with what little characterization is given) are fairly well done and likable. My major problem with the story however is it's ending. The game has multiple endings based on a certain condition that must be fulfilled to get the good ending, but even the good ending is kind of a downer. It isn't a depressing ending per-say, but it doesn't help galvanize the player to play more. Also, and this happened upon further reflection, the ending has one major plot hole that isn't explained. To go into it would be to go into spoilers so I won't cover that here, I'll just say that the story was good, but the ending could have been better.
|Lightning Bolt! Lightning Bolt! Lightning Bolt!|
|*SARCASM* Yeah, it's not difficult at all.|
In the end Gunvolt is a really fun game that is unfortunately bogged down by a few little things, like the unfriendly challenge system and a disappointing ending. If you love Inti-Creates' work on the Mega Man series or 16 bit era action games in general, this is a must play. However, I kind of feel like this game could have been a lot more than what it was, and that could possibily be because of how open Inti-Creates was with the limitation that they had in doing the US release, and also the bad taste the ending left. But hopefully this is just the beginning of a beautiful franchise. Highly Recommended.
Until Next time.