|Strategy RPG; SEGA Saturn; Camelot Software Planning/SEGA; 1998 (JAPAN ONLY)|
|Meet Medion, our NEW silent Protagonist!|
Unlike the first scenario, the second scenario feels more complete a story, not only because with what we know of the first scenario gives light to the events of scenario 2, but also because there is no dangling plot threads that are left untied, apart from the conclusion which sets up the events of scenario 3. However, a lot of the problems of the first scenario remains, there is too much expositional dialogue that flows unnaturally from each character, we don't get to know the minor villains enough to care about fighting them, and our silent protagonist feels out of place in this story. New problems also arise from the nature of the two games. All of Synbios's dialog is now filled in while Medion's is completely rendered as "......" making the character your playing as the least interesting character in the game, and the fact that the reoccurring villains from Scenario 1 appear just as often in Scenario 2 which makes them too omnipresent to be realistic. Ultimately, the story is just more of the same, which is both a good thing and a bad thing.
|Action scenes like this are more dynamic this time around.|
What dropped this game's recommendation from the last game was it's frustrating frequency idiotic NPC AI towards the end of the game. Nothing drops the excitement of a Strategy RPG, then being forced to baby sit people who are too stupid to live and too moronic to strategize around. Add to that the fact that you really have to have played the previous scenario to truly get into this game and that it isn't much different from it's predecessor, and you got a solid recommendation but nothing more. Shining Force III: Scenario 2 is Recommended.
Until next time.