|RPG; Nintendo DS; Atlus; 2011|
|And somewhere, Kefka is complaining about the sand on his boots.|
The story, as a whole, is REALLY good. It is full of political intrigue, mystery, sharp writing, and likeable character. It's also well done in regards to the split timeline concept, and the time travel aspect not only works well in the story but also in gameplay. The only issues it has is that the idea of the two timelines influencing each other is very poorly explained and the ultimate unveiling of the main antagonist is a plot twist that can be seen a mile away by anyone who is paying attention. But overall, it is a really good and fascinating story.
|Video Game logic: It is only raining when the plot says so.|
|Why can't I target areas OTHER than these ones?|
Now, don't let my long list of everything this game does poorly lead you in thinking that I hated Radiant Historia. I don't hate the game. It is a very fun game with a lot of ideas and potential. Unfortunately, a lot of that potential is untapped. If there is ever a sequel to the game, there is a lot of ground for improvement and I will welcome it if it ever makes good on that untapped potential. But as is, it is a very good, albeit flawed, RPG for the DS. It is Recommended.
Until Next time