|Action RPG; Nintendo Wii; Mistwalker; 2012|
|Mistwalker tends to have very simple, yet epic, title screens.|
I like the story to... The Last Story, there is a lot of good things in it, especially the dynamic between Zael and Dagran. I won't reveal anything here, but changes these two experience throughout the story is amazing and well done. However, it is not without its flaws. The game relies way too heavily on an omniscient narrator telling me what is happening without showing me. This largely happens when the game is transitioning between different scenes, like from a dungeon to town, so it isn't like major events are happening off-screen, but it doesn't ruin the continuity of events. Another thing is that one of the major driving forces in the story is the decay of the land, but we never see any signs of it. True, we have the omnipresent "White Petals" that we are told are the signs of a dying land, but we never see any kind of ruination occurring anywhere in the game. This is another case where the game tells us but does not show it. And lastly, the last third of the game or so feels like a nonstop rush to get to the end of the game. The story goes into overdrive trying to wrap up every loose end it can which ultimately makes it feel rushed. But even with these obvious faults, the story is well told for the most part with great characters both as protagonists and antagonists, and what it did well it did VERY well.
|Commander Shepard's got nothing on me. For one thing, I have a sword.|
When you are not in a Dungeon fighting room after room of enemies, you are usually in Lazulis City where you have several little things you can do. You can spend the gold you accumulated during combat to purchase new weapons and armor or upgrade current equipment. You can also buy goods to complete quests given to you by townsfolk, or to resell them when prices are higher to turn a profit. There is also a number of side dungeons you can go into to complete for EXP and loot. There is actually an impressive number of things to do between story events. However...
|We've known each other for 3 hours. We must be in love.|
It is my personal opinion that The Last Story needed a little longer in development to iron out a few of its flaws. I can't deny that it isn't perfect, but it is still a very interesting and well crafted game. The combat is fun, fast, and very tactical even if it can be confusing and frustrating when party members are being idiots, and the story is well told with great characters and conflicts, even if portions of it felt rushed and was too much of a tell don't show affair. If you have a Wii and are looking for an excellent RPG for your collection, check out The Last Story. It is Highly Recommended.
Until next time